Kaitlin Vraney                                  3D Environment and Prop Modeler

http://www.behance.net/Shadowliger

http://www.linkedin.com/in/vraneykaitlin

SUMMARY

Skilled 3D environment and prop modeler with roughly 5 years of experience using traditional and digital media. Seeking professional and freelance opportunities in 3D design in the gaming industry.

SKILLS SETS

Digital 3D prop modeling Photorealistic texturing & rendering Zbrush X-Normal Normal Mapping Low Poly Modeling UV Mapping Digital Sculpting 3D Studio Max Unreal Engine Unity Engine Adobe Photoshop Corel Paint Shop Pro Adobe Premiere High Poly Modeling Texture Work

EXPERIENCE

Bunnies - Flash game created during the Global Game Jam. My job was to make the sprites for the bunnies and the background for the instruction screen.

Suspension Ridge - Vehicle capture the flag game on a suspension bridge created solo during Level Design class created in the Unreal Development Kit.

Bermuda Tri-light Zone - Single player level created with a team during Advanced Level Design class created in the Unreal Development Kit. I created the level design and some modular assets. 

Temple of Anubis - Walkable environment based on ancient Egyptian temples, Created in the Unreal Development Kit. Focused on level design, particles, and lighting.

The Furnace - Death match arena created solo in the Unreal Development Kit. Focused on level flow, line of sight, lighting and particle effects.   

Modus Operandi - A detective game set in near futuristic London created in Team Game Production classes. I created needed prop assets.

EDUCATION

The Art Institute of Pittsburgh

Bachelors of Science in Game Art and Design Expected graduation date June 2013

MEMBERSHIP HONORS

Dean’s List  Perfect Attendance